On the bright side, with Selective rods we can get in Midnight Isles, its possible to make use of Level 6 Siroccos. * To be able to ride the pet before it grows. Adding these properties consumes an amount of bonus equal to the property's base price modifier. I suppose ineffect (the guide writer) also uses that mod and didnt notice. 7.8K views 3 months ago #pathfinderwrath Pathfinder Wrath of the Righteous Magus Sword Saint Build (Beginner's Guide) Console Remember these are only my thoughts and I look forward to. This would. I am stuck at what feats to take and when. You will get a reasonably strong swarm army, but the general starts at extremely low XP and Level 15. As with all Angels, he's pretty self-sufficient, especially if loaded with scrolls. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack with his weapon (at his highest base attack bonus) as part Of casting this spell. Even without the rods itd be often better to spend a round of True Strike. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Itd maybe be cool to have a black riders cosplay, but only your main swarm gets one. Will delay Abundant Casting a bit. Luckily, we only really care about ascended element enemies and non-elemental AoEs. Need to scale dem dice or you are not seeing 3,000 Greater Vital Strike claps for screenies. Like any other arcane spellcaster, a magus wearing medium armor, heavy armor, or a shield incurs a chance of arcane spell failure. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Theres effectively no crusade. Better overall damage potential, negligible change in AC on Challenging, and frees up two feat slots which can reliably cover the lost AC at level 1 and get you keystone feats earlier. Probably use straight weapon enchant before that to increase Attack Bonus. If something survives, you have 3 Dazzlings per round to make them finish the job (once you get to Persuasion 3). Stacks so much Attack Bonus (AB) its actually feasible to use Power Attack without being crippled by it. A sword saint is proficient in simple weapons and in a single martial or exotic melee weapon of his choice. To get it out of the way: Swarm is a challenge run is a lot of ways. Until now I have planned: Skills: Atletic/Lore (Arcana)/Lore (World)/Persuasion/Use magic Device, 1 - Weapon Focus (Duelist Sword), Weapon Finesse, Slashing Grace (Duelist Sword), Possible feats in my mind for future levels: Dodge, Aldori Dueling Mastery, Weapon Specialization, Greater Weapon Focus/Specialization, Improved Critical. Best weapons for dex build are estocs and falcatas. Press question mark to learn the rest of the keyboard shortcuts. And with what of replacement ? You can even stay hidden with your main swarm for extra cheese and never even be in danger. Starts as pretty much pure crowd control. A magus is proficient with all simple and martialweapons. At 16th level, whenever an enemy within reach of themagus successfully casts a spell defensively, that enemy provokes an attack Of opportunity from the Use Mmagus after the spell is complete. Its not that much, but it adds up. These bonuses do not function if the weapon is wielded by anyone other than the magus. Pathfinder: Wrath of the Righteous Saint Unfair party builds Builds on this page are intended to be played together, and can clear Unfair difficulty. In the But What About Dragons? Can go whatever here. * Spells from curse and gear, no need to pick. For companions you dont exactly care all that much, but since its Unfair, you are very much likely running a Paladin, Brownfur, and a Caster Cleric. You are starting very weak, so do whatever you have to in order to progress (i.e. You dont need more than 14 Dex since youll get AC from Int as well. For Kingmaker, I played a neutral good Sword Saint and used this Strongarm build and I absolutely loved it. I tried it. Use heavy shield until Fighter levels, then swap to tower shield. Feeblemind, Joy of Life, Songs of Steel, Protection of Nature, Heroism (Greater), Heroes Never Surrender, Hold Person (Mass), Revolt, Water Torrent, Mobility, Perception, Athletics, Stealth, Nature, Inquisitor - Seize the Moment // Tandem Trip, Fighter - Boon Companion // Weapon Focus: Battleaxe, Fighter - Toughness // Weapon Specialization: Battleaxe, Acid Maw, Magic Fang, Lead Blades, Unbreakable Heart, Cure Light Wounds, Aspect of the Bear, Barkskin, Sense Vitals, Natural Rhythm, Cats Grace, Magic Fang (Greater), Cure Moderate, Protection From Energy (Communal), Resist Energy (Communal), Aspect of the Wolf, Animal Growth, Echolocation, Inspiring Recovery, Magic Weapon, Remove Fear, Cure Light, True Strike, Lesser restoration, Effortless Armor, Mirror Image, Consume Fear, Bears Endurance, Haste, Fireball, Greater Magic Weapon, Morbid Restoration, Kalavakus, Schir, Nabasu, Vavakia, Pazuzu, Nocticula, Mobility 3, Perception, Athletics (spare), Monk - Dodge // Spell Focus: Conjuration // Crane Style, Loremaster - Combat Feat: Improved Improved Critical, Animal Aspect, Aspect of the Bear, Barkskin, +stat spells, Natural Rhythm, Restoration (Lesser), Resist Energy (Communal), Delay Poison (Communal), Magic Fang (Greater), Echolocation, Freedom of Movement, Thorn Body, Protection From Energy (Communal), Geniekind, Aspect of the Wolf, Animal Growth, Heal, Legendary Proportions, Summon Natures Ally VII, Frightful, Seamantle, True Seeing (Communal), Divine Favor, Remove Fear, Shield of Faith, Remove Sickness, Equal Force, Crystal Mind, Remove Paralysis, Magic Vestment, Remove Curse, Remove Blindlness, Starlight, Divine Power, Dimension Door, Death Ward, True Form, Restoration, Edict of Preseverance, Breath of Life, Zero State, Edict of Impenetrable Fortress, Embodiment of Order, Transformation, Heal, Dispel Magic (Greater), Edict of Invulnerability, Restoration (Greater), Cleric - Spell Focus: Evocation // Improved Initiative // Heavy Armour, Cleric - Boon Companion // Weapon Focus: Longspear, Cleric - Weapon Specialization (Longspear), Cleric - Spell Specialization: Arbitrament // Greater Weapon Focus: Longspear, Magic Fang, Divine Favour, Magic Weapon, Shield of Faith, Align Weapon, +stat spells, Remove Paralysis, Magical Vestment, Resist Energy, Animate Dead, Remove Curse, Blade of the Sun, Crusaders Edge, Restoration, Divine Power, Holy Smite, Cleansing Flames, Ward Against Harm, Disrupting Weapon, Bolt of Justice, Aegis of the Faithful, Ward Against Harm (Communal), Eaglesoul, Heal, Arbitrament, Restoration (Greater), Bestow Grace, Wrath of the Righteous, Fortress of the Faithful, Heal (Mass), Magus - Rapid Shot // Wepaon Focus: Longbow, Magus - Greater Spell Penetration // Empowered Magic, Magus - Weapon Specialization: Longbow // Improved Critical: Longbow, Eldritch Knight - Greater Weapon Focus: Longbow, Eldritch Knight - Greater Weapon Specialization: Longbow, Thoughtsense, Sense Vitals, Angelic Aspect, Hurricane Bow, Optimistic Smile, Good Hope, Rainbow Dome, Master Shapeshifter // Instrument of Freedom, Athletics, Mobility, World, Religion (spare), Magus - Accomplished Sneak Attacker // Greataxe, Magus - Improved Improved Crticical: Greataxe // Greater Weapon Focus: Greataxe, Magus - Improved Improved Improved Critical: Greataxe, Magus - Improved Improved Imroved Critical: Greataxe // Bane Blade, True Strike, Magic Weapon, Enlarge Person, Shield, Expeditious Retreat, Vanish, Mirror Image, Cats Grace, Bulls Strength, Blur, Haste, Greater Magic Weapon, Displacement, Greater Invisibility, Dimension Door, Stoneskin, Glorious Beard, Invisibility (Almost Greater), Greater Invisibility, Summon Large Beer Elemental, Rain of Halberds, Microscopic Proportions, Summon Greater Beer Elemental, Summon Elder Beer Elemetnal, Summon Perpetually Annoyed Wizard, Magic Weapon, Shield, Mage Armor, True Strike, Vanish, Animate Dead, Invisibility (Greater), Protection from Energy (Communal), Transformation, Heroism (Greater), Dispel Magic (Greater), Waves of Exhaustion, Legendary Proportions, Frightful Aspect, Seamantle, Protection from Spells, Mobility 3, Arcana 5, Athletics, Percerption (spare), Sorcerer - Spell Focus: Evocation // Spell Specialization // Silver Dragon // Water Elemental, Sorcerer - Greater Spell Penetration // Improved Initiative, Sorcerer - Greater Spell Focus: Evocation, Sorcerer - Greater Elemental Focus: Electricity, Magic Missile, Burning Hands (Cold), Mage Armor, Shield, Grease, Burning Arc, Mirror Image, Sense Vitals, Cats Grace, Haste, Fireball, Lightning Bolt, Slow, Force Punch, Shout, Greater Invisibility, Dimension Door, Controlled Fireball, Chain Lightning, Sirocco, Transformation, Dragonkind I, Dragonkind, Waves of Exhaustion, Ice Body, Fire Storm, Frightful Aspect, Dragonkind III, Stormbolts, Second Breath, Song of Discord, Friendly Hug, Mind Fog. Angel can break spellbooks; its a visual glitch fixed by save-load. How do you have the Trickster Paladin wielding a longspear with a Shield? On the bright side, its something very different for the endgame and surprisingly enough has a decent amount of special interactions. * Comes from Mystery/Angel. Rapiers are ok, but there are no really incredible ones. Buffing and control is all you really want from him. Then go into greataxes when you get Grave Singer with that juicy 18-20/x3. Still good value as he gives out Frightful Aspect and Legendary Proportions and whatever else you need. The last two slots are very much free, but Ember is always nice and Bow Camellia is good enough for the final slot. Clones take your state at the moment of summoning; the only thing that progresses is Swarm size bonuses. Base Cleric was picked as we dont want to diminish the spellcasting for dubious gains and do need both Medium Armour and Shield Proficiencies. We need something as self-sufficient as possible, and we need it to be as independent of gear as possible. Because reasons. At 7th level, a sword saint applies his Intelligencemodifier as well as his Dexterity modifier on initiative rolls (minimum 0). Needs someone with White Dragon armour equipped nearby in formation to proc Imbuement reliably. Level 20/Mythic 9 Geniekind Caster Level (CL) calculation: 20 +2. Uncanny Dodge needed for Dex tanking (Sword Saint) ? A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Its tanky, it has nukes, it has buffs, immunity to drain all the good stuff. * To fill the book. Or Expose Vulnerability, if you want more single-target damage. That's a perfectly viable sword saint build. If Legend removes Mythic spells and abilities, how are the Lich spells still there in the melee lich build? Im a newb, for Lich Legend which spells would I want to be using meta magic on? Can convert spells to summoning as a full round action (although its a good idea to slot one summoning spell per level, excepting 5 for emergencies). If he uses this ability again, the first use immediately ends. Free picks. Not getting Lv 20 Mount with the Emerald Lich build. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. DarkOne777777 1 yr. ago Combat reflexes That AB also makes it easy to skip the Shatter Defenses line; someone will be able to toss Greater Invisibility on us and thats good enough. Says I'm missing the prerequisite battle but i followed this guide to the letter for the build. No dice you are lifting any curses without a merged book. Drain everything with selective Hungry Flesh. Two handed weapons and the power attack feat get a 1.5x bonus from strength which dex cant catch up toand that extra damage also gets multiplied by crits. A great start for any class of any build, Humans in Pathfinder gets a +2 to any ability score, plus an extra Feat and more skill points. It's not much, but we take what we can. We use weapon enchant for barrage, so we have three elemental buffs running. infusion is for your spells. Aegis of the Faithful*, Bolt of Justice*, Eaglesoul, Heal, Ward Against Harm (C)*, Creeping Doom*, Radiant Ground*, Sun Marked*, Wall of Light*, Ward Against Weakness (C)*, Shield of Law, Angelic Aspect (G), Animal Shapes*, Avengers Blessing*, Frightful Aspect, Storm of Justice*, Heal (M), Foresight, Fortress of the Faithful*, Shapechange*, Extra Mythic Ability: Improved Abundant Casting, Mobility 3, Athletics, whatever else you need, Fighter - Greater Cleave // Blind Fight, Fighter - Weapon Specialization: Falchion, Divine Favor, Challenge Evil, Bless Weapon, Magic Weapon, Veil, Restoration, Bestow Grace, Bulls Strength, Eagles Splendor, Unbreakable Heart, Divine Favor, Cure Light Wounds, Restoration (Lesser), Cure Moderate Wounds, Ward Against Harm, Cleansing Flames, Breath of Life, Aegis of the Faithful, Eaglesoul, Ward Against Harm (Communal), Heal, Sun Marked, Ward Against Weakness (Communal), Fortress of the Faithful, Sun Form, Heal (Mass), Kineticist - Point-Blank Shot // Precise Shot // Earth // Extended Range, Kineticist - Weapon Focus: Kinetic Blast // Kinetic Blade, Kineticist - Greater Spell Penetration // Torrent, Kineticist - Improved Initiative // Deadly Earth, Kineticist - Tremorsense // Improved Critical: Kinetic Blast, Kineticist - Weapon Finesse // Expanded Defenses: Shroud of Water, Kineticist - Crane Style // Skill Focus: Trickery, Molten Orb, Blood Haze, Cats Grace, Mirror Image, Abyssal Skin, Dragons Breath, Enervation, Kinetic Overcharge // Instrument of Freedom, Aspects: Kalavakus, Balor, Pazuzu, Nocticula, Mobility 3, Athletics, Religion, Perception (spare), Barbarian - Rage Power: Lesser Beast Totem, Fighter - Improved Improved Improved Critical // Cleave, Fighter - Improved Improved Improved Improved Critical, Rain of Halberds, Microscopic Proportions, Summon Perpetually Annoyed Wizard, Summon Elder Beer Elemental, Infuse Magic Device 1 // Religion Rank 2: Community, Nobility, Trickery, Mobility, Arcane, World, Stealth, Perception, Wizard - Spell Focus: Conjuration // Greater Spell Focus: Conjuration // Cold, Arcane Trickster - Greater Spell Penetration, Sorcerer - Elemental Focus: Electricity // Greater Elemental Focus: Electricity // Silver // White, Grease, Magic Missile, Magic Weapon, True Strike, Vanish, Glitterdust, Web, Burning Arc, Scorching Ray, Sense Vitals, Mirror Image, +Stat spells, Haste, Fireball, Lightning Bolt, Stinking Cloud, Shout, Controlled Fireball, Greater Invisibility, Dimension Door, Ode to Miraculous Magic, Cacophonous Call, Voice of Renewal, Good Hope, Optimistic Smile, Crushing Despair, Second Breath, Song of Discord, Cacophonous Call (Mass), Friendly Hug, Mind Fog. This effect stacks with the Combat Reflexes feat. It's just free stats for you in this case. You'll be well into the story before you have to choose one, however. Neither work. Hopefully you can help me out, since I can't wait to play the game.

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